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Magic:
Magic Rules:
- Whenever you cast a Light spell, you gain .1 Morality.
- Whenever you cast a Dark spell, you lose .1 Morality.
- Whenever you cast a Blood spell, you lose .25 Morality.
- If you have 1.0 - 2.4 Morality, you can learn Dark spells up to Rank
2.
- If you have 2.5 - 3.5 Morality, you can learn Dark and Light spells
up to Rank 1.
- If you have 3.6 - 5.0 Morality, you can learn Light spells up to Rank
2.
- Every 25 Skill, Draw gains an additional 5 MP.
- Unless a spell specifically states that it does additional damage/effects
against characters of a specific Element, it does not.
- Wraiths can use Rank 1 in all Elemental spells, and the appropriate
rank in Dark/Light.
Ice and Water
Rank 1 Spells
| Shard |
Spray |
Liquid Bubble |
| Requirements: None |
Requirements: None |
Requirements: None |
| Description: A small bolt of ice is launched from the fingertips
of the caster. |
Description: A spray of water is sent from the fingertips
of the caster at high velocity. |
Description: The caster is enveloped in a bubble of water,
protecting him from ranged attacks. |
| Effect: 1d9+3 damage -11 MP |
Effect: 4d2 damage -12 MP |
Effect: Prevents 1d6 damage per ranged attack
for 1d4 turns. -14 MP |
| Upgrade Rate: +2 damage roll, +2 MP. |
Upgrade Rate: +1 damage roll, +2 MP. |
Upgrade Rate: +2 to prevented damage roll (1d6
to 1d8), +3 MP; for every 3 levels, +1 turn roll. |
Rank 2 Spells
| Ice Javelin |
Water Blast |
Ice Armor |
| Requirements: Level 3 Shard |
Requirements: Level 3 Spray |
Requirements: Level 3 Liquid Bubble |
| Description: A spear of ice appears in the caster's
hands. |
Description: A forceful blast of water sprays
out of the caster's hands. |
Description: The caster is enveloped by a protective
armor of ice. |
| Effect: 1d19+3 damage -26 MP. Roll
1d4. On a 1, the target is frozen for 1d3 turns. |
Effect: 5d3 damage -17 MP |
Effect: Prevents 4 damage per attack
for 1d3 turns. -25 MP |
| Upgrade Rate: +3 damage roll, +2.5 MP (considered
to be rounded down). |
Upgrade Rate: +1 damage dice, +5 MP; for every
2 levels, +1 damage roll. |
Upgrade Rate: Prevents +.5 damage, +3 MP; for
every 4 levels, +1 turn roll. |
Rank 3 Spells
| Blizzard |
Slumber Mist |
Purify |
| Requirements: 8 Skill Levels |
Requirements: Level 4 Water Blast
|
Requirements: Level 4 Spray |
| Description: The caster creates a
blizzard. |
Description: The caster creates a
mist around the target, lulling him to sleep. |
Description: The caster cleanses
the target of any abnormal status effects. |
| Effect: 5d2 damage per turn to all
characters, including the caster, for 1d4+2 turns. Roll 1d5 once per
character, every turn. On a 1, that character is frozen for 1d3 turns.
-30 MP |
Effect: This requires 3 accuracy
rolls. The target is asleep for 1d3 turns. -25 MP |
Effect: Remove all abnormal status
effects from the target. -15 MP |
| Upgrade Rate: +1 damage roll, +7 MP. |
Upgrade Rate: +1 turn roll (1d4
to 1d5), +5 MP. |
Upgrade Rate: None |
Earth
Rank 1 Spells
| Acid Vapor |
Boulder |
Granite Grip |
| Requirements: None |
Requirements: None |
Requirements: None |
| Description: A cloud of poison is created, corroding
armor and flesh. |
Description: A boulder appears and crushes the
target. |
Description: Hands come out of the ground and
grab the target. |
| Effect: 2d5 damage -14 MP. If the
target is wearing armor of any kind, roll 1d3. On a 1, it cannot be
used for the remainder of combat. |
Effect: Roll 1d100. On # or higher,
the target takes 18 damage. # = the target's speed. -15 MP. |
Effect: This requires 3 accuracy
rolls. The target is stunned for 1d1 turns. -22 MP. This can only
be used once every four turns. |
| Upgrade Rate: +1.5 damage roll, +1.5
MP. |
Upgrade Rate: +30 to the 1d100 roll
(1d100 to 1d130), +4 MP. |
Upgrade Rate: +.5 turn roll (rounded
down), +4 MP. |
Rank 2 Spells
| Acid Mist |
Slow |
Crag Crush |
| Requirements: Level 4 Acid Vapor |
Requirements: Level 4 Granite Grip |
Requirements: Level 5 Boulder |
| Description: A fine mist of poison appears, corroding
armor and flesh and reducing accuracy. |
Description: The target slows down drastically. |
Description: The caster sends down many boulders
down onto the target. |
| Effect: 3d6 damage -24 MP. The target
gets an additional -7 to accuracy on his next round. If the target
is wearing armor, roll 1d2. On a 1, it cannot be used for the remainder
of combat. |
Effect: The target gets -10% to accuracy
and the caster gets +10% to accuracy for the next 1d3+2 turns. -28
MP |
Effect: Roll accuracy 1d2 times.
For every hit, perform Boulder. This costs an additional 3 MP per
hit. |
| Upgrade Rate: +1 damage roll, +1.5 MP. |
Upgrade Rate: +3 caster accuracy, +3 target accuracy,
+4 MP. |
Upgrade Rate: +1 times accuracy rolled roll (1d2
to 1d3). |
Rank 3 Spells
| Acid Beam |
Stonewall |
Crag Press |
| Requirements: Level 4 Acid Mist |
Requirements: Level 3 Slow |
Requirements: Level 3 Crag Crush |
| Description: The caster fires a beam
of poison from the palm of his hand. |
Description: The target is encased
in stone and cannot move. |
Description: The caster sends down
many boulders onto multiple targets. |
| Effect: 2d15+5 damage -40 MP. If
the target is wearing armor, it cannot be used for the remainder of
combat and the target takes an additional 10 damage. |
Effect: This requires 3 accuracy
rolls . The target is stunned for 1d3 turns. All attacks automatically
hit the target while he is stunned. - 50 MP |
Effect: This requires 4d2 accuracy
rolls. 4d20 damage - 60 MP, divided among any number of targets. |
| Upgrade Rate: +2 damage roll, +2 MP |
Upgrade Rate: +1 turn roll, +10 MP; for every
6 levels, roll accuracy 1 less time, down to 1 time. |
Upgrade Rate: +1 damage dice, +21 MP |
Fire
Rank 1 Spells
| Fire Bolt |
Blaze |
Flare |
| Requirements: None |
Requirements: None |
Requirements: None |
| Description: A bolt of fire is launched
from the caster's fingertips at the target. |
Description: A fire starts on the
target. |
Description: Fire sprays out from
the caster's body. |
| Effect: 3d4 damage -12 MP |
Effect: 3d2 damage. Roll 1d3, on
a 3 the target is burned. -12 MP |
Effect: 1d10 damage -10 MP. On a
1, this does a total of 15 damage to the caster and the target. |
| Upgrade Rate: +1 damage roll, +2 MP |
Upgrade Rate: +1.5 damage roll, +5 MP |
Upgrade Rate: +3 damage roll, +5 caster/target
damage, +3 MP |
Rank 2 Spells
| Rage |
Wildfire |
Fire Blade |
| Requirements: Level 4 Blaze |
Requirements: Level 4 Blaze |
Requirements: Level 3 Fire Bolt |
| Description: The caster goes into a maniacal
rage. |
Description: Fires appear around the target. |
Description: A blade of fire appears in the caster's
hand. |
| Effect: All attacks performed by
the caster do +5 Fire damage. The caster cannot cast magic. This lasts
1d3+1 turns. -32 MP |
Effect: Roll 1d2. This does 4d2 damage
-12 MP that many times. |
Effect: The caster gains a short
range attack doing 1d20+5 fire damage for 1d4+2 turns. -40 MP |
| Upgrade Rate: +1 damage, +1 turn roll, +5 MP. |
Upgrade Rate: +1 damage roll, +4 MP; every 3
levels, +1 to the 1d2 (1d2 to 1d3) |
Upgrade Rate: +1 damage roll, -2 MP, down to
28. |
Rank 3 Spells
| Berserk |
Burn |
Flame Wave |
| Requirements: Level 4 Rage |
Requirements: Level 8 Flare |
Requirements: Level 4 Wildfire |
| Description: The caster goes berserk
and attacks anything he or she sees. |
Description: The target is afflicted
with burns. |
Description: Waves of fire spread
from the caster. |
|
Effect: All of the caster's attacks do +6 Fire damage. All
of the caster's attacks get -10% to accuracy. This lasts 1d6+1 turns.
-50 MP
|
Effect: 1d3*10 damage -39 MP. Roll
1d3. On a 1, the target is now burned. This cannot be used twice in
a row. |
Effect: 3d5 damage to all hostile
characters. -30 MP. |
| Upgrade Rate: +1 damage, +2 accuracy, +4 MP;
every 3 levels, -2 accuracy instead; at level 7 and above, there is
a -12 accuracy modifer. |
Upgrade Rate: +1 damage roll, +10 MP |
Upgrade Rate: +1 damage roll, +5 MP |
Air
Rank 1 Spells
| Lightning Bolt |
Hold |
Burst of Speed |
| Requirements: None |
Requirements: None |
Requirements: None |
| Description: A bolt of lightning
is launched from the caster's fingertips. |
Description: The air around the
target hardens. |
Description: The caster moves faster
than normal. |
| Effect: 1d12 damage -10 MP |
Effect: 1d12 damage. Roll 1d4. On
a 4, the target is stunned for 1d1 turns. -14 MP |
Effect: The caster gets +25 Speed
and +25 Strength for 1d3+1 turns. -20 MP |
| Upgrade Rate: +2 damage roll, +2 MP |
Upgrade Rate: +1.5 damage roll, +.5 turn roll,
+3 MP |
Upgrade Rate: +1 turn roll, +2 MP |
Rank 2 Spells
| Thunderclap |
Restrict |
Aerospeed |
| Requirements: Level 3 Lightning Bolt |
Requirements: Level 3 Hold |
Requirements: Level 4 Burst of Speed |
| Description: Lighting comes down from the sky
and strikes the target. |
Description: The air around the target moves
away, leaving the target in a vacuum. |
Description: The caster shifts his body so he
takes less damage from an attack. |
| Effect: 1d16 damage. Roll 1d3. On
a 1, this does double damage. -24 MP |
Effect: Roll 1d5. On a 2-3, the target
is stunned for 1d2 turns. -25 MP |
Effect: Take half damage from an
attack. This can only be used every other turn. -30 MP |
| Upgrade Rate: +2 damage roll, +1.5 MP. |
Upgrade Rate: +1 turn roll, +5 MP |
Upgrade Rate: -2 MP, down to 16. |
Rank 3 Spells
| Energize |
Haste |
Fumble |
| Requirements: Level 5 Thunderclap |
Requirements: Level 1 Thunderclap,
Level 2 Aerospeed |
Requirements: Level 4 Restrict |
| Description: The caster regains some
of his health. |
Description: The caster moves much
faster than normal. |
Description: The target drops a weapon. |
|
Effect: The caster recovers +25 HP. -40 MP
|
Effect: For every 70 speed over the
target, the caster attacks an additional time per round for 1d2 turns.
This takes effect immediately after use. -51 MP |
Effect: This requires 3 accuracy
rolls. Roll 1d3. On a 1-2, the target drops a weapon and it can't
be used for 1d3+1 turns. On a 3, the weapon can't be used for the
next 4 turns. The caster must allow for one turn of recovery in between
uses. -34 MP |
| Upgrade Rate: +5 HP, +6 MP |
Upgrade Rate: +1 turn roll, +6 MP. |
Upgrade Rate: -2 MP, down to 20. |
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